Thursday, May 22, 2008

Warhammer Online takes you to school with Scenarios 101



The official Warhammer Online site is a cornucopia of goodness. If you're not watching the production podcasts, Paul's video blogs are fantastic. If you're more in a text mood, there are zone previews and developer diaries to page through.

Their most recent addition to the site is over in the "special features" category, a continuation of their ongoing class in WAR: Scenarios 101. These pieces run down the rules and layout for the many and varied Realm Vs. Realm scenarios Warhammer Online will ship with. EA Mythic's answer to the WoW Battleground phenomenon, they're going to offer some of the game's meat and potatoes PvP combat over the course of a player's gameplay lifespan.

The newest 101 feature is all about the scenarios named Grovod Caverns and Reikland Hills. The caverns is a 'capture the flag'-style game, but with a twist. Flags and bases are up on a series of platforms, all connected with walkways. Every time a flag is captured, a walkway gives way; this changes the dynamic of the scenario's very surface, and forces players to adapt and change their strategies as the match progresses. Reikland, meanwhile, is a 'king of the hill'-style game that requires players to capture and hold a position for a few minutes at a time. The catch is that one of three 'hills' will be available at any given time, and the newest hill will overlap with the oldest one for some time. It's great to see how Mythic is planning to shake up some PvP assumptions with these maps. Source : massively.com

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